![]() We removed anti-cheat service output logs which warned that anti-cheat is not configured for your game on platforms which do not support anti-cheat. This is only for games running on a platform that supports anti-cheat. New: The anti-cheat service now logs if it is not configured for your game.Now the AttackerPlayer information fields are optional when DamageSource is either NonPlayerCharacter or World. New: Updated the anti-cheat LogPlayerTakeDamage API.We no longer recommend a specific timeout value because authentication timeouts are game-specific. New: We removed a recommendation of what value to use for AuthenticationTimeout in the EOS_AntiCheatClient_RegisterPeerOptions.New: The maximum individual message chunk size sent from the server to clients is increased to 512 bytes from 256 bytes.
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